from actor.welcome_sprite import WelcomeSprite
from actor.win_sprite import WinSprite
from scene import BaseScene, ScenePassStatus
from scene.tunnel_war_scene import TunnelWarScene


class WinScene(BaseScene):
    def __init__(self, xiao_tie):
        super(WinScene, self).__init__(xiao_tie,
                                       "resources/images/win/win.jpg")
        self.actor = WinSprite(50, 150)

    def draw_actor(self):
        self.actor.draw(self.current_surface)


